With a proven track record spanning 19+ years in the games industry, Max Boughen has contributed to 14 published titles that have collectively sold over 55 million units worldwide. His work brings together creative vision and technical depth, delivering high-quality experiences across major IPs and multiple platforms.
Specialising in the creation of expansive, immersive worlds, Max leads with a clear artistic vision while shaping project direction from the ground up. He has built and guided high-performing teams across international studios, supporting talent development and structuring projects for success at scale.
From hands-on world art production to overseeing global pipelines, Max is passionate about uniting teams around a shared creative goal. He fosters studio cultures where artists thrive and where environments are recognised not just for their output, but as exceptional places to work.
A firm believer in leading by example, Max combines experience across technical art, concept development, and real-time production to push teams toward bold, innovative outcomes. His approach champions creativity, collaboration, and the kind of energy that keeps great talent inspired.
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